I’ve posted a couple of times about developing a sandbox setting for D&D 5E (Part 1, Part 2), and this week I’m going to expand on the climates, terrain, and monster selection. Climates As my sandbox is an island, and it’s not so large as to be a full continent, there is a limit toContinueContinue reading “Developing an Old School Sandbox for 5E – Part 3”
Tag Archives: Hexcrawl
Developing an Old School Sandbox for 5E – Part 1
I’ve recently talked about using the D&D 5E rules for old school play (part 1, part 2, part 3, part 4, part 5). As I mentioned last week, I’ve been really interested in putting together an old school sandbox (also known as a hexcrawl) campaign. I’ve been a DM since I bought the original TomContinueContinue reading “Developing an Old School Sandbox for 5E – Part 1”
D&D 5E – Old School and Encounter Balance
Recently, I’ve been talking about using D&D 5E for an “old school” campaign style. D&D 5E – Old School XP and Treasure D&D 5E – Old School and Skills D&D 5E – Old School and Resource Management A good explanation of this type of campaign can be found in Matt Finch’s Quick Primer on OldContinueContinue reading “D&D 5E – Old School and Encounter Balance”
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