One Adventure per Campaign?

When I first starting playing D&D a million years ago (give or take), an actual campaign was something that just never happened. I was in sixth grade, and started with the Tom Moldvay red box Basic Set (published in 1981). It was the beginning of a lifelong love of roleplaying games. But back then, thoseContinue reading “One Adventure per Campaign?”

D&D 5E – Old School and Encounter Balance

Recently, I’ve been talking about using D&D 5E for an “old school” campaign style. D&D 5E – Old School XP and Treasure D&D 5E – Old School and Skills D&D 5E – Old School and Resource Management A good explanation of this type of campaign can be found in Matt Finch’s Quick Primer on OldContinue reading “D&D 5E – Old School and Encounter Balance”

D&D 5E – Old School and Resource Management

Recently, I’ve been talking about using D&D 5E for an “old school” campaign style. D&D 5E – Old School XP and Treasure D&D 5E – Old School and Skills A good explanation of this type of campaign can be found in Matt Finch’s Quick Primer on Old School Gaming. Resource Management An important part ofContinue reading “D&D 5E – Old School and Resource Management”

D&D 5E – Old School and Skills

Last week, I talked about using the D&D fifth edition rules to run an “old school” campaign. If you’re not sure what I mean by old school, I recommend Matt Finch’s Quick Primer for Old School Gaming. This week, I’m going to talk about the difference between player skill and character skill, and discuss theContinue reading “D&D 5E – Old School and Skills”

D&D 5E – Old School XP and Treasure

As mentioned previously, I’ve started running the newest edition of D&D for my son and his friends, and I’m pleasantly surprised at how the game hangs together. Game play is smooth and fun, and the kids are having a great time. My favorite edition has always been the original AD&D rules. There is just somethingContinue reading “D&D 5E – Old School XP and Treasure”

Better Than I Expected

Dungeons & Dragons has been around a long time. I started playing it in 1982, with Tom Moldvay’s Basic Set red box and Dave Cook’s Expert Set blue box. Introduced to the game by some friends at school, I was instantly hooked (and obsessed) with D&D. Over the next year, I picked up the AD&DContinue reading “Better Than I Expected”

Combining the Best of Old and New School

As I’ve mentioned previously, I’ve been running a first-edition Advanced Dungeons & Dragons game for my son and his friends. Scheduling issues for 6 people, four of whom are kids, has been a bit difficult, so we haven’t played as often as we’d like. We’re working on establishing a regular routine, though, so things shouldContinue reading “Combining the Best of Old and New School”

Why are you using THAT edition?

I’ve written previously that I’m running an Advanced Dungeons & Dragons game for my son and some of his friends. And since then, a number of people have asked me why I’m not using the current edition of Dungeons & Dragons. Their arguments generally revolve around a) the books are in print and available, andContinue reading “Why are you using THAT edition?”

The First Few Levels

As mentioned in a previous post, I’m running a first-edition AD&D game for my son a few other kids in the 10-12 age range. My primary goal is to give them a great experience so that they enjoy the game and look fondly at the RPG hobby in the future. I’m not trying to indoctrinateContinue reading “The First Few Levels”

A D&D for everyone

The Dungeons & Dragons game has been around a long time. As befitting a game with more than forty years of history, the publishers of the game (first TSR, now Wizards of the Coast) have gone through multiple editions. And while the current edition of D&D is referred to as the fifth edition, this isContinue reading “A D&D for everyone”