Note: This post contains spoilers for the Clone Wars television show. If you intend to watch it, and don’t want anything spoiled, you may want to avoid reading any further. Recently, I’ve been thinking about running a Star Wars game for my son, set in the Clone Wars era. He loved the Clone Wars show,Continue reading ““Cinematic” Combat in Star Wars RPGs”
Tag Archives: Roleplaying Games
Dungeon-A-Week #4: The Coral Reef
Introduction This is part of a series of posts, Dungeon-A-Week, that I started a few weeks ago. This series contains short, single-level D&D 5E adventures that people can grab when they don’t have a lot of time and need something quick and fun to run that night. Note that is an experiment—I have no ideaContinue reading “Dungeon-A-Week #4: The Coral Reef”
Dungeon-A-Week #3: The Crypt
Introduction This is part of a series of posts, Dungeon-A-Week, that I started a few weeks ago. This series contains short, single-level adventures that people can grab when they don’t have a lot of time and need something quick and fun to run that night. Note that is an experiment—I have no idea if IContinue reading “Dungeon-A-Week #3: The Crypt”
Dungeon-a-Week #2: The Bandit Hideout
Introduction Last week, I started a new series of posts, presenting a simple dungeon that was designed for first-level D&D 5E characters—with just enough encounters to take them to second level. This is part of a series of short, single-level adventures that people can grab when they don’t have a lot of time and needContinue reading “Dungeon-a-Week #2: The Bandit Hideout”
Dungeon-a-Week #1: The Mud Caves
Introduction Last week, I presented a simple example adventure for first-level Dungeons & Dragons characters. And it occurred to me that I’ve often seen players mention that there is a lack of short adventures that can be played in one (or maximum two) sessions. These short adventures are generally used to advance the characters byContinue reading “Dungeon-a-Week #1: The Mud Caves”
D&D 5E Free Starting Adventure
Back in June, I posted about the problem that a number of people have mentioned on various message boards about the problem of starting a new campaign with experienced D&D 5E players who find the usual low-level monsters are pretty boring. I mentioned a few different options and gave a rough sketch on how one mightContinue reading “D&D 5E Free Starting Adventure”
Factions in D&D 5E – The Lords’ Alliance
I’ve been writing about how to use the Forgotten Realms factions in your D&D 5E home campaigns recently, and this week I’m going to focus on the Lords’ Alliance. Factions Overview The Harpers The Order of the Gauntlet The Emerald Enclave The Lords’ Alliance History The Lord’s Alliance was founded in 1325 DR as aContinue reading “Factions in D&D 5E – The Lords’ Alliance”
7th Sea Villains from Movies
I really like the way villains are created in the second edition of the 7th Sea roleplaying game. The addition of villainous schemes in the Heroes & Villains book adds a great way to present the villain as a dynamic force instead of a passive obstacle waiting for the heroes to arrive. There are someContinue reading “7th Sea Villains from Movies”
The 7th Sea 2E Risk System
A couple of weeks ago, I talked about how the use of dice in an RPG don’t always cooperate. In some games, this is a feature, not a bug—a D&D campaign where the story emerges through play is one example where each roll of the dice may send the adventure (or the entire) campaign offContinue reading “The 7th Sea 2E Risk System”
Creating New Gamers
Recently, I got the chance to introduce two new people to Dungeons & Dragons, and the roleplaying hobby in general. I always love doing this, as this is a hobby that has brought me so much enjoyment over the past 30+ years. I’ve introduced many people to gaming over that time frame, and had theContinue reading “Creating New Gamers”
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