Developing an Old School Sandbox for 5E – Part 1

I’ve recently talked about using the D&D 5E rules for old school play (part 1, part 2, part 3, part 4, part 5). As I mentioned last week, I’ve been really interested in putting together an old school sandbox (also known as a hexcrawl) campaign. I’ve been a DM since I bought the original TomContinue reading “Developing an Old School Sandbox for 5E – Part 1”

D&D 5E – Old School and Megadungeons

Recently, I’ve been talking about using D&D 5E for an “old school” campaign style. D&D 5E – Old School XP and Treasure D&D 5E – Old School and Skills D&D 5E – Old School and Resource Management D&D 5E – Old School and Encounter Balance A good explanation of this type of campaign can beContinue reading “D&D 5E – Old School and Megadungeons”

D&D 5E – Old School and Skills

Last week, I talked about using the D&D fifth edition rules to run an “old school” campaign. If you’re not sure what I mean by old school, I recommend Matt Finch’s Quick Primer for Old School Gaming. This week, I’m going to talk about the difference between player skill and character skill, and discuss theContinue reading “D&D 5E – Old School and Skills”

D&D 5E – Old School XP and Treasure

As mentioned previously, I’ve started running the newest edition of D&D for my son and his friends, and I’m pleasantly surprised at how the game hangs together. Game play is smooth and fun, and the kids are having a great time. My favorite edition has always been the original AD&D rules. There is just somethingContinue reading “D&D 5E – Old School XP and Treasure”