I just want to wish everyone a Merry Christmas (if you celebrate it) and Happy Holidays (if you don’t). I hope 2018 was a good year for you, and that 2019 is even better. I’ve been working hard on my next novel, and things are going great. I’ll be back on this blog in theContinueContinue reading “Happy Holidays”
Tag Archives: Dungeons & Dragons
Dungeon-A-Week #4: The Coral Reef
Introduction This is part of a series of posts, Dungeon-A-Week, that I started a few weeks ago. This series contains short, single-level D&D 5E adventures that people can grab when they don’t have a lot of time and need something quick and fun to run that night. Note that is an experiment—I have no ideaContinueContinue reading “Dungeon-A-Week #4: The Coral Reef”
Dungeon-A-Week #3: The Crypt
Introduction This is part of a series of posts, Dungeon-A-Week, that I started a few weeks ago. This series contains short, single-level adventures that people can grab when they don’t have a lot of time and need something quick and fun to run that night. Note that is an experiment—I have no idea if IContinueContinue reading “Dungeon-A-Week #3: The Crypt”
Dungeon-a-Week #2: The Bandit Hideout
Introduction Last week, I started a new series of posts, presenting a simple dungeon that was designed for first-level D&D 5E characters—with just enough encounters to take them to second level. This is part of a series of short, single-level adventures that people can grab when they don’t have a lot of time and needContinueContinue reading “Dungeon-a-Week #2: The Bandit Hideout”
Dungeon-a-Week #1: The Mud Caves
Introduction Last week, I presented a simple example adventure for first-level Dungeons & Dragons characters. And it occurred to me that I’ve often seen players mention that there is a lack of short adventures that can be played in one (or maximum two) sessions. These short adventures are generally used to advance the characters byContinueContinue reading “Dungeon-a-Week #1: The Mud Caves”
D&D 5E Free Starting Adventure
Back in June, I posted about the problem that a number of people have mentioned on various message boards about the problem of starting a new campaign with experienced D&D 5E players who find the usual low-level monsters are pretty boring. I mentioned a few different options and gave a rough sketch on how one mightContinueContinue reading “D&D 5E Free Starting Adventure”
Factions in D&D 5E – The Order of the Gauntlet
I’ve been writing a bit about factions in Dungeons & Dragons 5E and how they might be used in home campaigns separate from the Adventurer’s League organized Play program. Last week, I explored the Harpers, an organization that has been part of the Forgotten Realms since the original first-edition boxed set. This week, I’m goingContinueContinue reading “Factions in D&D 5E – The Order of the Gauntlet”
Factions in D&D 5E – The Harpers
Last week, I talked about the factions in Dungeons & Dragons 5E, their purpose, and how they might also be used in home campaigns that don’t involve the Adventurer’s League organized play program. This week, I’m going to focus on the Harpers, an organization that has been around since the original Forgotten Realms boxed set.ContinueContinue reading “Factions in D&D 5E – The Harpers”
Factions in D&D 5E Campaigns
One interesting element in the Dungeons & Dragons 5E game that has actually gotten fairly limited attention is the group of factions that are available for player characters to join. Factions were primarily created for use in the Adventurer’s League, the D&D organized play program run by Wizards of the Coast. But the factions canContinueContinue reading “Factions in D&D 5E Campaigns”
Developing an Old School Sandbox for 5E – Part 3
I’ve posted a couple of times about developing a sandbox setting for D&D 5E (Part 1, Part 2), and this week I’m going to expand on the climates, terrain, and monster selection. Climates As my sandbox is an island, and it’s not so large as to be a full continent, there is a limit toContinueContinue reading “Developing an Old School Sandbox for 5E – Part 3”
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